By using this equip, we have the ability to immerse users in simulated environments. Employing VR technology to create controlled environments for studying user reactions to privacy-related scenarios, enabling researchers to assess privacy concerns and behaviors in simulated yet realistic contexts.
The Quest 2 uses the Qualcomm Snapdragon XR2 system-on-chip (which is part of a Snapdragon product line designed primarily for VR and augmented reality devices) with 6GB of RAM - a 2GB increase over the first-generation model.
The applicability of VR technology in research is already well known and it is demonstrated that with the integration of glasses in testing the behavior of patients or users, significant scientific contributions have been made.
It facilitates the combination of real objects and virtual information to increase students' interaction with physical environments and facilitate their learning.